Techs are attacks and magic that can be used in battle (and sometimes outside of battle).
During battle a character must earn sufficient Tech Points in order to use a tech skill, by successfully
damaging the opponent using ordinary techniques.
They are learned by achieving certain character levels and using previously acquired Techs a minimum number
of times.
A character can only learn a certain number of Techs, however, previously acquired Techs can be forgotten, in
favour of learning new ones.
NAME - name of Tech. TYPE - shows the strength of an attack, or whether a spell will heal allies or deal damage to enemies. ATK TYPE - range of magic spell, or whether the attack uses a slashing or thrusting motion. ELEMENT - elemental properties, if any. T/S - Technical or Strike Type. Only one type can be learned depending on the character's alignment.
See EX Skills. M H - Max Hits. TP - Tech Points required to perform the Tech or spell. EFFECTS - benefits to allies, or status effects to enemies. FORGET - number of any Tech that will be forgotten along with the selected Tech. CONDITIONS - conditions under which the Tech will be learned.